AI Insights · Timothy · April 2024
Top 5 Character Collection Games on Android in Brazil: Q1 2024 Performance
Discover the performance trends of the top 5 character collection games on Android in Brazil during Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 showcased notable trends in the performance of the top 5 character collection games on the Android platform in Brazil. Here’s a closer look at the weekly downloads, revenue, and active users for these top-performing games.
Coin Master from Moon Active saw its weekly revenue peak at around $207K in the last week of January. Weekly downloads experienced a decline throughout the quarter, starting from 67K in early January and dropping to 33K by the end of February. Despite fluctuations, weekly active users remained relatively stable, with a peak of 390K in the first week of January and ending the quarter at 335K.
Free Fire: 7th Anniversary by Garena International I had impressive weekly downloads, peaking at 849K in the week of January 22. Weekly revenue showed a gradual decline, starting at $182K in early January and ending at $121K by the end of March. The game maintained a robust active user base, fluctuating between 14.9M and 16.2M throughout the quarter.
Brawl Stars from Supercell demonstrated consistent performance in Q1 2024. Weekly revenue remained steady, ranging from $91K to $122K. Downloads peaked at 153K in the last week of March, while active users saw a significant rise, reaching over 5.3M by the end of the quarter.
eFootball™ 2024 by KONAMI experienced a notable peak in weekly active users, reaching 6.4M in the final week of March. Weekly revenue fluctuated, peaking at $122K in early January. Downloads were relatively stable, peaking at 69K in the first week of February.
League of Legends: Wild Rift from Riot Games, Inc saw its weekly revenue peak at $99K in mid-February. Downloads were consistent, with a peak of 33K in the same period. Active users showed a gradual decline throughout the quarter, starting from 423K in early January and ending at 330K in late March.
These insights come from Sensor Tower, providing a detailed look into the performance trends of these popular games. For more in-depth analysis and data, visit Sensor Tower.